Noticies
- 26 December 2005: Creació web a Tinet amb informacio en català.
Podeu veure la pagina original (en anglès)..
Actualment es troba mes actualizada..
- 12 December 2005: RTFSS 1.2beta released!!(12mbytes) which features an HDR pipeline for achieving more realistic apperance in "pool demo".. This beta only works with Nvidia cards.. Perhaps final version will add support for ATI cards.. This beta version has some bugs or issues.. Please see more info about 1.2beta release on changelog file.
This version it is aimed for users wanting too see HDR working in RTFSS (not concerned about some present bugs)..
- 6 December 2005: WMV9-HD Video (1280x1024) showing HDR support in RTFSS 1.2 posted!!(40mbytes)
RTFSS wanted to be no less than Half-Life2 Lost Coast :-) and add HDR to their graphical pipeline (with all the bells and whistles like automatic exposure, effect of eye adaptation to exposure (not instaneous), bloom, tonemapping, (all this effects before mentioned can be disabled or enabled and all this combinations have dedicated/optimitzed shaders for running at full speed..), HDR water reflections and refractions, HDR caustics, HDR cubemaps, and more.. )
All of this features and effects are programmed to run at full speed on the underlying graphics hardware (recompiled using the best profile avaiable in CG to each hardware and taking use of bilinear filtering of floating point textures if avaiable (currently only avaiable on Nvidia Geforce6 series or higher) or if not using highly tuned shaders for making bilinear filtering of 2D textures and cube map textures (can be a good idea to reuse it in your pojects ..) Today I have posted a video showing HDR support that is coming in RTFSS 1.2. Currently I have some issues in ATI cards (altough it was programmed from the ground up to be a compatible implementation of HDR, but I can't test on ATI hardware as much as I want), and some other minor bugs, but for impacient people I will post the new version (beta) this week.. It will be almost feature complete with final version.. RTFSS 1.2 will add also enhancements to Soundblaster X-Fi users, and much more!! See it!!
- 24 October 2005: RTFSS 1.1 released!! with support of simulating viscoelastic fluids and a realistic pool demo featuring raytraced refractions and caustics computed on GPU and enviromental 3d audio and more.. See changes and release notes(PDF).
All users should upgrade.
- 23 September 2005: RTFSS 1.0 Demo released !! This release should give a taste of the RTFSS simulator (not the viewer features) without having to download +7mb(only 700Kb). I hope it'will be welcomed to users having narrow bandwith connections..
- 22 September 2005: RTFSS 1.0 released!! with support for non-Nvidia cards and non-shader capable cards and more changes.
All users should upgrade.